Version history
Valheim 1.0 Patch Notes — Version History
Every Valheim 1.0 patch note in one place — 55 versions from the week-one hotfixes through 1.0.21, 1544 documented changes.
Latest version
1.0.21
Stops Deep North, Mountain and Ashland storms from blowing into your base, halves Kall Fimbulbringer's fire-nova damage and screen shake, fixes a main-menu UI bug caused by invalid world/character names, and clears up inventory, achievement and multiplayer crashes.
Released 28 Oct 2026 38 changes Read the full patch note
All versions
Valheim 1.0 released on 9 September 2026. Each entry below is transcribed from the developer's own release notes and links back to the official post, including 48 entries from the run-up to 1.0 (marked as pre-1.0 notes, reproduced with the developer's own headings rather than our per-system grouping).
1.0.x — after launch 7 versions · 1.0.21 → 1.0.10 & 1.0.12
| Version | Released | Type | Changes | Touched |
|---|---|---|---|---|
| 1.0.21 house-safe storms, Kall Fimbulbringer tuning, and crash/UI fixes | 28 Oct 2026 | patch | ||
| 1.0.20 Trophy drop-rate and cheated-flag fixes | 15 Oct 2026 | patch | ||
| 1.0.17 World-save safety and item variant fixes | 6 Oct 2026 | patch | ||
| 1.0.16 Deep North terrain fixes and achievement repairs | 25 Sept 2026 | patch | ||
| 1.0.15 terrain duplication fix and better Deep North armour drop rates | 18 Sept 2026 | patch | ||
| 1.0.14 keybinding and accessibility options, GPU optimisations, and a long bug-fix sweep | 17 Sept 2026 | patch | ||
| 1.0.10 & 1.0.12 repairable Deep North heavy armour, snow and item-stand fixes | 11 Sept 2026 | hotfix |
2026 — pre-1.0 2 versions · 0.221.12 → 0.221.10
| Version | Released | Type | Changes | Touched |
|---|---|---|---|---|
| 0.221.12 radial menu release-to-select and a Vulkan startup crash | 19 Feb 2026 | patch | ||
| 0.221.10 Five Years of Valheim | 2 Feb 2026 | patch |
2025 — pre-1.0 4 versions · 0.221.4 → 0.220.3
| Version | Released | Type | Changes | Touched |
|---|---|---|---|---|
| 0.221.4 Call to Arms: trinkets, perfect dodges and sparring weapons | 9 Sept 2025 | patch | ||
| 0.220.5 the developer's April 1st patch (Rock, shotgun, deer body type) | 1 Apr 2025 | patch | ||
| 0.220.4 Xbox suspend crash and HUD leak fixes | 19 Mar 2025 | patch | ||
| 0.220.3 memory, build-piece and platform fixes | 4 Mar 2025 | patch |
2024 — pre-1.0 7 versions · 0.219.16 → 0.217.46
| Version | Released | Type | Changes | Touched |
|---|---|---|---|---|
| 0.219.16 gamepad navigation fixes | 19 Nov 2024 | patch | ||
| 0.219.14 the Bog Witch's pressing issues | 30 Oct 2024 | patch | ||
| 0.219.13 The Bog Witch update: feasts, three skills and a swamp trader | 29 Oct 2024 | patch | ||
| 0.218.21 Ashlands fixes and spawn-rate tweaks | 27 Aug 2024 | patch | ||
| 0.218.19 dedicated-server and crash fixes | 1 Jul 2024 | patch | ||
| 0.218.15 Ashlands: fire, lava and Charred Fortresses | 14 May 2024 | patch | ||
| 0.217.46 Unity 2022 upgrade and a rework of dungeon loading | 10 Apr 2024 | patch |
2023 — pre-1.0 14 versions · 0.217.38 → 0.213.4
2022 — pre-1.0 12 versions · 0.212.9 → 0.207.20
| Version | Released | Type | Changes | Touched |
|---|---|---|---|---|
| 0.212.9 Mistlands recipe rebalance | 20 Dec 2022 | patch | ||
| 0.212.7 Mistlands: magic, mushroom farming and chickens | 6 Dec 2022 | patch | ||
| 0.211.11 PlayFab fixes and the Jack-o-turnip | 28 Oct 2022 | patch | ||
| 0.211.9 stability work on the crossplay backend | 11 Oct 2022 | patch | ||
| 0.211.8 settling down after crossplay | 4 Oct 2022 | patch | ||
| 0.211.7 the Crossplay patch | 27 Sept 2022 | patch | ||
| 0.210.6 an autobackup system after a world-resetting crash | 30 Aug 2022 | patch | ||
| 0.209.10 world creation after the cloud-save overhaul | 21 Jun 2022 | patch | ||
| 0.209.8 Steam Cloud save fixes, Maypole and flower crowns | 20 Jun 2022 | patch | ||
| 0.209.9 dedicated servers and the legacy worlds folder | 20 Jun 2022 | patch | ||
| 0.208.1 smoother inventory and Frost Cave polish | 11 Apr 2022 | patch | ||
| 0.207.20 Frost Caves, and the game's first anniversary | 1 Mar 2022 | patch |
2021 — pre-1.0 9 versions · 0.206.5 → 0.154.1
| Version | Released | Type | Changes | Touched |
|---|---|---|---|---|
| 0.206.5 holiday gifts | 14 Dec 2021 | patch | ||
| 0.205.5 the auto-stacking items that disappeared | 25 Nov 2021 | patch | ||
| 0.204.4 an engine update and a mob-regen fix | 8 Nov 2021 | patch | ||
| 0.203.10 cheaper melee and rebalanced food | 4 Oct 2021 | patch | ||
| 0.203.11 the resolution setting | 4 Oct 2021 | patch | ||
| 0.202.19 food and Fuling balance | 17 Sept 2021 | patch | ||
| 0.156.2 monster AI targeting | 1 Jul 2021 | patch | ||
| 0.155.7 monster AI goes after your buildings | 23 Jun 2021 | patch | ||
| 0.154.1 the random events that never fired | 9 Jun 2021 | patch |
The 1.0 release itself
The 1.0 release of 9 September 2026 — Deep North, the new Forsaken, crossplay, achievements and world modifiers — is covered in the 1.0 Update hub, with the release-day summary in the 1.0 launch article. This page tracks the patches that came after it.