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Valheim 1.0 Patch Notes — Version History

Every Valheim 1.0 patch note in one place — 55 versions from the week-one hotfixes through 1.0.21, 1544 documented changes.

Latest version

1.0.21

Stops Deep North, Mountain and Ashland storms from blowing into your base, halves Kall Fimbulbringer's fire-nova damage and screen shake, fixes a main-menu UI bug caused by invalid world/character names, and clears up inventory, achievement and multiplayer crashes.

Released 28 Oct 2026 38 changes Read the full patch note

All versions

Valheim 1.0 released on 9 September 2026. Each entry below is transcribed from the developer's own release notes and links back to the official post, including 48 entries from the run-up to 1.0 (marked as pre-1.0 notes, reproduced with the developer's own headings rather than our per-system grouping).

1.0.x — after launch 7 versions · 1.0.21 → 1.0.10 & 1.0.12
Version Released Type Changes Touched
1.0.21 house-safe storms, Kall Fimbulbringer tuning, and crash/UI fixes 28 Oct 2026 patch 38 CombatBuildingDeep NorthUI & settingsItems & lootCreaturesTerrain & worldStabilityAchievementsControlsAudioPerformanceMultiplayer & servers
1.0.20 Trophy drop-rate and cheated-flag fixes 15 Oct 2026 patch 8 Items & lootMultiplayer & serversPlatform-specific
1.0.17 World-save safety and item variant fixes 6 Oct 2026 patch 4 StabilityItems & lootLocalizationUI & settings
1.0.16 Deep North terrain fixes and achievement repairs 25 Sept 2026 patch 19 Terrain & worldCreaturesAchievementsDeep NorthItems & lootLocalizationBuildingPerformanceMultiplayer & serversControlsPlatform-specific
1.0.15 terrain duplication fix and better Deep North armour drop rates 18 Sept 2026 patch 4 Terrain & worldItems & lootCreaturesDev commands
1.0.14 keybinding and accessibility options, GPU optimisations, and a long bug-fix sweep 17 Sept 2026 patch 36 ControlsUI & settingsPerformancePlatform-specificBuildingItems & lootMultiplayer & serversDev commandsCombatTerrain & worldStabilityAudioCreaturesAchievements
1.0.10 & 1.0.12 repairable Deep North heavy armour, snow and item-stand fixes 11 Sept 2026 hotfix 13 Items & lootCreaturesTerrain & worldAudioStabilityMultiplayer & serversAchievementsDev commandsBuilding
2026 — pre-1.0 2 versions · 0.221.12 → 0.221.10
Version Released Type Changes Touched
0.221.12 radial menu release-to-select and a Vulkan startup crash 19 Feb 2026 patch 8 —
0.221.10 Five Years of Valheim 2 Feb 2026 patch 52 —
2025 — pre-1.0 4 versions · 0.221.4 → 0.220.3
2024 — pre-1.0 7 versions · 0.219.16 → 0.217.46
2023 — pre-1.0 14 versions · 0.217.38 → 0.213.4
2022 — pre-1.0 12 versions · 0.212.9 → 0.207.20
2021 — pre-1.0 9 versions · 0.206.5 → 0.154.1
Version Released Type Changes Touched
0.206.5 holiday gifts 14 Dec 2021 patch 10 —
0.205.5 the auto-stacking items that disappeared 25 Nov 2021 patch 9 —
0.204.4 an engine update and a mob-regen fix 8 Nov 2021 patch 10 —
0.203.10 cheaper melee and rebalanced food 4 Oct 2021 patch 19 —
0.203.11 the resolution setting 4 Oct 2021 patch 1 —
0.202.19 food and Fuling balance 17 Sept 2021 patch 9 —
0.156.2 monster AI targeting 1 Jul 2021 patch 1 —
0.155.7 monster AI goes after your buildings 23 Jun 2021 patch 9 —
0.154.1 the random events that never fired 9 Jun 2021 patch 15 —

The 1.0 release itself

The 1.0 release of 9 September 2026 — Deep North, the new Forsaken, crossplay, achievements and world modifiers — is covered in the 1.0 Update hub, with the release-day summary in the 1.0 launch article. This page tracks the patches that came after it.